["Sprout Dispenser"] = CFrame.new(-269.26, 26.56, 267.31). NukeVsCity. ["King Beetles Lair"] = CFrame.new(218, 3, 140). Meet well disposed bears, complete their missions and get Question: Would the any bee script continuously re-roll for event bees? This Bee Swarm Simulator Macro Hub Script will assist you in obtaining a great deal of in-game content that you are able to make use of without paying for it. The script will then hop through servers, searching for a Devil Heart. It will only work once\nas the treasures do not respawn. Hunting Time!! So take these actions just for your own education. If your brwoser states that the download was "blocked" simply head over to the downloads section on your browser and press "keep". 1.Open Roblox And Start Playing 2.Click The Blue Circle To Copy The Script Code 3.Paste The Script Code Into Your Executor 4.Then Execute The Script Code 5.Enjoy. ["Blue Field"] = CFrame.new(113.7, 4, 101.5). Script many features such as auto farm. Bee Swarm Simulator Script Showcase : Roblox Bee Swarm Simulator Script GUI : Get Roblox Bee Swarm Simulator Script HERE : Get Script. | 2.88 KB, JSON | ["PineTree Field"] = CFrame.new(-318, 68, -150). Use script or exploit executors like Krnl, Synapse, or JJSPloit that are safe, secure, and reliable for Roblox. With Bee Swarm Simulator Script Hack you can go much further in the game. You can check if the Software is up to date by checking the date on the website. document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); This site uses Akismet to reduce spam. When you are finished injecting, go to your exploit and click the Attach/execute button. ["Tool Shop 2"] = CFrame.new(165, 69, -161). 16 min ago You signed in with another tab or window. The user has a huge advantage over other players because of his usage. Jan 24, 2019 The latest released version of NEW ROBLOX HACK SCRIPT BEE SWARM SIMULATOR ADMIN COMMANDS is now availabe for public download and use after its extensive and successful beta testing for about two weeks since developers wanted to make sure that every feature is working especially its new antidetection system. Tags: Bee Swarm Simulator Auto Farm, Bee Swarm Simulator Hack, Bee Swarm Simulator Hack 2022, bee swarm simulator Script, Bee Swarm Simulator Script 2022, Bee . | 0.62 KB, JSON | ["Sunflower Field"] = CFrame.new(-208, 4, 185). 56 min ago Add comment. IruanGamerYT. It could not function as a result of the script upgrade. 3 min ago Run and done. ["Dandelion Field"] = CFrame.new(-30, 4, 225). im sorry. | 0.93 KB, Python | ["Panda Bear"] = CFrame.new(106.3, 35, 50.1). Here you are going to get information about Bee Swarm Simulator Script Hack and Bee Swarm Simulator Script Pastebin Hacks. These false positives are ["Clover Field"] = CFrame.new(174, 34, 189). | 0.05 KB, C++ | ["Wealth Clock"] = CFrame.new(310.5, 47.6, 190), ["Ant Challenge"] = CFrame.new(90.6, 32.6, 501), ReturnToHive.MouseButton1Down:connect(function(), player.Character:MoveTo(player.SpawnPos.Value.p), BlackBear.MouseButton1Down:connect(function(), local uTorso = workspace:WaitForChild(game.Players.LocalPlayer.Name).HumanoidRootPart, BrownBear.MouseButton1Down:connect(function(), PandaBear.MouseButton1Down:connect(function(), PolarBear.MouseButton1Down:connect(function(), ScienceBear.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Science Bear"], TravelingBear.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Traveling Bear"], MotherBear.MouseButton1Down:connect(function(), TunnelBear.MouseButton1Down:connect(function(), SunBear.MouseButton1Down:connect(function(), RedBoost.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Redfield Boost"], BlueBoost.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Bluefield Boost"], MountainBoost.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["MountainTop Boost"], RedCannon.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Red Cannon (22)"], BlueCannon.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Blue Cannon (16)"], YellowCannon.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Yellow Cannon (12)"], Slingshot.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Slingshot (8)"], BeeShop.MouseButton1Down:connect(function(), TPShop.MouseButton1Down:connect(function(), TPShop2.MouseButton1Down:connect(function(), MountainTopShop.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["MountainTop Shop"], TentShop.MouseButton1Down:connect(function(), RedClubhouse.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Red Clubhouse"], BlueClubhouse.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Blue Clubhouse"], TicketShop.MouseButton1Down:connect(function(), ClubHoney.MouseButton1Down:connect(function(), notify'Teleported to Club Honey Dispenser', RoyalJellyShop.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["RoyalJelly Shop"], TicketRoyalJelly.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Ticket RoyalJelly Shop"], notify'Teleported to Ticket Royal Jelly Shop', Honeystorm.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Honeystorm Dispensor"], HoneyConvertor.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Instant Honey Convertor"], notify'Teleported to Instant Honey Convertor', TreatDispenser.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Treat Dispenser"], SproutDispenser.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Sprout Dispenser"], KingbeetlesLair.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["King Beetles Lair"], MushRoomField.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Mushroom Field"], StrawBerryField.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["StrawBerry Field"], CloverField.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Clover Field"], SpiderField.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Spider Field"], BlueField.MouseButton1Down:connect(function(), SunflowerField.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Sunflower Field"], DandelionField.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Dandelion Field"], BamBooField.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["BamBoo Field"], RoseField.MouseButton1Down:connect(function(), CactusField.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Cactus Field"], PumpkinField.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Pumpkin Field"], PineTreeField.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["PineTree Field"], MountainTopField.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["MountainTop Field"], PineappleField.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Pineapple Field"], GumdropDispenser.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Gumdrop Dispenser"], TreatShop.MouseButton1Down:connect(function(), WealthClock.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Wealth Clock"], StarHut.MouseButton1Down:connect(function(), Onett.MouseButton1Down:connect(function(), AntChallenge.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Ant Challenge"], BlueberryDispenser.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Blueberry Dispenser"], notify'Teleported to Blueberry Dispenser', StrawberryDispenser.MouseButton1Down:connect(function(), uTorso.CFrame = WayPoints["Strawberry Dispenser"], notify'Teleported to Strawberry Dispenser', ShowLocation.Text = "Coords: "..LocationX..", "..LocationY..", "..LocationZ, SetLocation.MouseButton1Down:connect(function(), setlocationx = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.x, 0), setlocationy = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.y, 0), setlocationz = round(game.Players.LocalPlayer.Character.HumanoidRootPart.Position.z, 0), print("Set Custom Location: "..setlocationx..", "..setlocationy..", "..setlocationz), SetLocation.Text = "Set: " ..setlocationx..","..setlocationy..","..setlocationz, TPLocation.MouseButton1Down:connect(function(), if CustomLocationSet and not pausehumcheck then, uTorso.CFrame = CFrame.new(setlocationx, setlocationy, setlocationz), for i, v in pairs(game.Players:GetChildren()) do, Player1.MouseButton1Down:connect(function(), Player2.MouseButton1Down:connect(function(), Player3.MouseButton1Down:connect(function(), Player4.MouseButton1Down:connect(function(), Player5.MouseButton1Down:connect(function(), TpPlayer.MouseButton1Down:connect(function(), if PlyrSel.Text == "SELECT A PLAYER" then, game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = workspace[PlyrSel.Text].HumanoidRootPart.CFrame, FindTreasures.MouseButton1Down:connect(function(), for i,v in ipairs(treasure:GetChildren()) do, collecttreasure(workspace.TreasureCollectibles), NoClip.MouseButton1Down:connect(function(), NoClip.BackgroundColor3 = Color3.new(0.5, 0, 0), game:GetService('RunService').Stepped:connect(function(), game.Players.LocalPlayer.Character.Humanoid:ChangeState(11), TPTool.MouseButton1Down:connect(function(), local Tele = Instance.new("Tool", game.Players.LocalPlayer.Backpack), game.Workspace:FindFirstChild(game.Players.LocalPlayer.Name).HumanoidRootPart.CFrame = (CFrame.new(Mouse.Hit.x, Mouse.Hit.y + 5, Mouse.Hit.z)), BTool.MouseButton1Down:connect(function(), local tool1 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack), local tool2 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack), local tool3 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack), local tool4 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack), local tool5 = Instance.new("HopperBin",game.Players.LocalPlayer.Backpack), StartFarm.MouseButton1Click:connect(function(), PollenFarm.BackgroundColor3 = Color3.new(0.5, 0, 0), StartFarm.BackgroundColor3 = Color3.new(0.5, 0, 0), Field1AF.MouseButton1Down:connect(function(), Field2AF.MouseButton1Down:connect(function(), Field3AF.MouseButton1Down:connect(function(), Field4AF.MouseButton1Down:connect(function(), Field5AF.MouseButton1Down:connect(function(), Field6AF.MouseButton1Down:connect(function(), Field7AF.MouseButton1Down:connect(function(), Field8AF.MouseButton1Down:connect(function(), Field9AF.MouseButton1Down:connect(function(), Field10AF.MouseButton1Down:connect(function(), Field11AF.MouseButton1Down:connect(function(), Field12AF.MouseButton1Down:connect(function(), Field13AF.MouseButton1Down:connect(function(), Field14AF.MouseButton1Down:connect(function(), AvoidViciousBee.MouseButton1Click:connect(function(), AvoidViciousBee.BackgroundColor3 = Color3.new(0.5, 0, 0), AvoidViciousBee.Text = "Avoid Vicious Bee: ON", HuntViciousBee.MouseButton1Click:connect(function(), HuntViciousBee.BackgroundColor3 = Color3.new(0.5, 0, 0), HuntViciousBee.Text = "Hunt Vicious Bee: ON", ExtrasScreen.BackgroundColor3 = Color3.new(0.5, 0, 0), if HuntViciousActive and viciousbeedetected then, print("Vicous Bee has Appeared. | 0.24 KB, Java | The game can be played on different devices including computers, phones and tablets. Find #8 (Direct Link) 08-07-2018, 02:57 PM . 0 . This page will be updated with any new tricks as they become available. ["Bluefield Boost"] = CFrame.new(319, 58, 103). ["Blue Field"] = CFrame.new(113.7, 4, 101.5). You can control the hive and manage your resources to survive. Tagged: Bee Swarm Simulator Script. Farming Time!! There are different levels in the game, some of them can be difficult to pass. Distance: " ..tostring(viciousdistance))--, ViciousBeeDetect.Text = "Vicious Bee Detected\nDistance: " ..tostring(viciousdistance1).. "", if viciousbeedetected and viciousdistance < 80 then, if viciousbeenear and not beenearmsg and not godmodeactivated then, if AvoidViciousActive and viciousbeenear then, print("Vicious Bee Near. | 0.05 KB, C++ | Thread Closed Pages (9): . ["MountainTop Field"] = CFrame.new(76, 176, -181). It even has auto farm you can use and you can leave your pc overnight! 29 min ago Cheats for Bee Swarm Simulator allow users to have a huge advantage over other players because they can get unlimited honey and pollen without worrying about dying. ["Panda Bear"] = CFrame.new(106.3, 35, 50.1). The user has a huge advantage over other players because of his usage. 30 min ago Powerful scripts and hacks for the popular simulator game Roblox: Bee Swarm Simulator. Along with that fantastic feature, you may generate as many objects as you like. Free Mythic Egg hack! You can strengthen your bees and add some features. MOST OP BEE SWARM SIM SCRIPT. Sign Up, it unlocks many cool features! Bee Swarm Simulator Script Pastebin Hacks - Auto farm 2022. 100% real & guaranteed! Switching back to original location"), notify'Switching back to original location', elseif originalzone == "MountainTop" then, print("Waiting 35 seconds before AutoFarm resumes"), local player = game:GetService("Players").LocalPlayer, local root = player.Character.HumanoidRootPart, if farmzoneswitched and not viciousbeedetected then PollenFarmActive = false farmzoneswitchback = true end, player = game:GetService("Players").LocalPlayer, player.Character.Humanoid.Died:connect(function(), print("Player: " ..tostring(player.Name).. " has died"), local pollenLbl = player.Character:FindFirstChild("ProgressLabel",true), local maxpollen = tonumber(pollenLbl.Text:match("%d+$")), local pollenTool = player.Character:FindFirstChildOfClass("Tool") or player.Backpack:FindFirstChildOfClass("Tool"), if pollenTool==nil or pollenTool:FindFirstChild("ClickEvent")==nil then, fieldpos = {Vector3.new(-204,3.4,142),Vector3.new(-210,3.4,174),Vector3.new(-210,3.4,200)}, fieldpos = {Vector3.new(-98, 3.4, 129),Vector3.new(-80, 3.35, 129)}, fieldpos = {Vector3.new(-70.35,3.4,219),Vector3.new(-35,3.4,219),Vector3.new(0,3.4,219)}, fieldpos = {Vector3.new(100,3.4,96),Vector3.new(140,3.4,96),Vector3.new(185,3.4,96)}, fieldpos = {Vector3.new(179,32.9,216),Vector3.new(160,32.9,189),Vector3.new(138,32.9,167)}, fieldpos = {Vector3.new(-193,19.4,11),Vector3.new(-181,19.4,-10),Vector3.new(-162,19.4,-29)}, fieldpos = {Vector3.new(-73,19.4,2),Vector3.new(-44,19.4,-21),Vector3.new(-16,19.4,7)}, fieldpos = {Vector3.new(92.9,20,-25.6),Vector3.new(132.9,20,-25.6),Vector3.new(172.9,20,-25.6)}, fieldpos = {Vector3.new(-300,20,129),Vector3.new(-322.835,20,129),Vector3.new(-350,20,129)}, fieldpos = {Vector3.new(-310.1,65.5,-128.1),Vector3.new(-310.1,65.5,-168.1),Vector3.new(-310.1,65.5,-208.1)}, fieldpos = {Vector3.new(-159.5,68,-101.5),Vector3.new(-194.5,68,-112.5),Vector3.new(-229.5,68,-101.5)}, fieldpos = {Vector3.new(-169,67,-183.8),Vector3.new(-186.5,67,-186.8),Vector3.new(-222,67,-183.8)}, fieldpos = {Vector3.new(285.3,70.2,-200),Vector3.new(260.3,70.2,-220),Vector3.new(225.3,70.2,-200)}, fieldpos = {Vector3.new(93.2, 175.35, -188.49),Vector3.new(93.2, 175.35, -141.98),Vector3.new(59.12, 175.35, -141.98),Vector3.new(59.12, 175.35, -188.49)}, fieldpos = {Vector3.new(-220,3.3,220),Vector3.new(-220,4,180),Vector3.new(-220,4,140),Vector3.new(-220,4,100),Vector3.new(-190,4,126),Vector3.new(-190, 4, 166),Vector3.new(-190, 4, 206)}, workspace.Collectibles.ChildAdded:Connect(function(part), local root = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart, if tostring(part) == tostring(game.Players.LocalPlayer.Name) or tostring(part) == "C" then, -- print("token position: " ..tostring(part.Position)) --, -- print("player position: " ..tostring(root.Position)) --, -- print("Distance: " ..tostring((part.Position - root.Position).magnitude)) --, if currp and (part.Position-root.Position).magnitude <= 60 then, root.CFrame = CFrame.new(part.Position.x, root.Position.y, part.Position.z), while PollenFarmActive and tonumber(player.CoreStats.Pollen.Value) < tonumber(maxpollen) do, if posIndex>#fieldpos then posIndex=1 end, local angle = CFrame.Angles(0,math.pi*.5*rot,0), currp = fieldpos[posIndex]+angle.lookVector*10, local newrootpos = CFrame.new(currp)*angle, if tonumber(player.CoreStats.Pollen.Value+1) > tonumber(maxpollen) then, print("Total Honey: " ..tostring(player.CoreStats.Honey.Value).. ". Look for hidden treasures all over the map. . BTW vouch 0 . Watch video for showcase By continuing to use Pastebin, you agree to our use of cookies as described in the. Distance: " ..tostring(firelfydistance))--, FireflyDetect.Text = "Firefly Detected\nDistance: " ..tostring(fireflydistance1).. "", for x in string.gmatch(v.Name, "Vicious") do, if not pausehumcheck and v.Name == "Vicious" then, viciousdistance = (v.Position-hum.Position).magnitude, viciousdistance1 = round(viciousdistance, 2), --print("Vicious Bee Detected. Paste the script into your script application 3. Get the best hacks, with White Gui, Black Gui, Auto Farm, Grey gui and other amazing hacks & script. ["BamBoo Field"] = CFrame.new(93, 20, -25). ANIME FIGHTING SIMULATOR ROBLOX HACK / SCRIPT. Simply cut and paste the Bee Swarm Simulator Script Gui that you just copied into your exploit. ["Blue Cannon (16)"] = CFrame.new(-287, 73, 22). Whiterose inactive. I know that there's a lot to End-game than just Mythic Eggs.)! Adding is like giving players that wish to do it a fresh experience. Bee Swarm Simulator is a game that simulates the life of bees. This hack is one of the best hacks I have ever used and I recommend it to anyo. ', while SproutFarmActive and sproutdetected do, if viciousbeenear and not godmodeactivated or tonumber(plrHealth) <= 30 and not godmodeactivated then, root.CFrame = v.CFrame * CFrame.new(0, 30, 0), root.CFrame = v.CFrame * CFrame.new(3, 10, 3), if SproutFarmActive and sproutstarted then, if (part.Position-root.Position).magnitude <= 80 then, print("Bag Full: " ..tostring(player.CoreStats.Pollen.Value)), AutoDig.MouseButton1Click:connect(function(), AutoDig.BackgroundColor3 = Color3.new(0.5, 0, 0), pollenTool.ClickEvent:FireServer(CFrame.new()), ReJoinServer.MouseButton1Down:connect(function(), game:GetService("TeleportService"):Teleport(placeId), if (part.Position-root.Position).magnitude <= 50 then, root.CFrame = CFrame.new(part.Position.x, part.Position.y, part.Position.z), for k,v in pairs(workspace.Collectibles:GetChildren()) do, if v.Name == game.Players.LocalPlayer.Name and not v:FindFirstChild("farmed") or tonumber((v.Position - root.Position).magnitude) <= 50 and not v:FindFirstChild("farmed") then, local intvalue = Instance.new("IntValue",v), --print("Teleporting to Firefly " ..tostring(count))--, root.CFrame = CFrame.new(v.Position.x, v.Position.y, v.Position.z), for i,v in pairs(workspace.Collectibles:GetChildren()) do, if (v.Position-root.Position).magnitude <= 50 then, InfBackpack.MouseButton1Down:connect(function(), game.ReplicatedStorage.Events.ItemPackageEvent:InvokeServer("Purchase",{["Mute"] = true,["Type"] = "Debug-Bag",["Category"] = "Backpack"}). To review, open the file in an editor that reveals hidden Unicode characters. ["Traveling Bear"] = CFrame.new(23.9, 14, 359.9). Launch the game and launch the exploit. To review, open the file in an editor that reveals hidden Unicode characters. To express gratitude to the author not everyone can, say thank you to the author, thanks to your thanks new material is added. ["Ticket Shop"] = CFrame.new(-12.8, 184, -222.2). 56 min ago Using the Bee Swarm Simulator hack, you will have more gameplay options and the gameplay will seem much easier. bee swarm, bee swarm simulator, simulator hack, auto farm hack, auto farm script, auto farm bee swarm. Roblox FRONTLINES Script PASTEBIN Hack GUI: Silent Aimbot, Hitbox Expander, ESP, Gun Mods & More. Then press the Execute button to execute and the GUI will pop-up. Learn more about bidirectional Unicode characters, local plr = game:GetService("Players").LocalPlayer, local mouse = game.Players.LocalPlayer:GetMouse(), local UIS = game:GetService'UserInputService', local VirtualUser=game:service'VirtualUser', game:service'Players'.LocalPlayer.Idled:connect(function(), local MainGUI = Instance.new("ScreenGui"), local WayPoints = Instance.new("TextButton"), local WayPointsFrame = Instance.new("Frame"), local ShowLocation = Instance.new("TextLabel"), local SetLocation = Instance.new("TextButton"), local TPLocation = Instance.new("TextButton"), local ReturnToHive = Instance.new("TextButton"), local BlackBear = Instance.new("TextButton"), local BrownBear = Instance.new("TextButton"), local SunBear = Instance.new("TextButton"), local PandaBear = Instance.new("TextButton"), local PolarBear = Instance.new("TextButton"), local ScienceBear = Instance.new("TextButton"), local MotherBear = Instance.new("TextButton"), local TunnelBear = Instance.new("TextButton"), local TravelingBear = Instance.new("TextButton"), local RedBoost = Instance.new("TextButton"), local BlueBoost = Instance.new("TextButton"), local MountainBoost = Instance.new("TextButton"), local RedCannon = Instance.new("TextButton"), local BlueCannon = Instance.new("TextButton"), local YellowCannon = Instance.new("TextButton"), local Slingshot = Instance.new("TextButton"), local BeeShop = Instance.new("TextButton"), local TPShop = Instance.new("TextButton"), local TPShop2 = Instance.new("TextButton"), local MountainTopShop = Instance.new("TextButton"), local TentShop = Instance.new("TextButton"), local RedClubhouse = Instance.new("TextButton"), local BlueClubhouse = Instance.new("TextButton"), local TicketShop = Instance.new("TextButton"), local ClubHoney = Instance.new("TextButton"), local RoyalJellyShop = Instance.new("TextButton"), local TicketRoyalJelly = Instance.new("TextButton"), local Honeystorm = Instance.new("TextButton"), local HoneyConvertor = Instance.new("TextButton"), local StrawBerryField = Instance.new("TextButton"), local PumpkinField = Instance.new("TextButton"), local SunflowerField = Instance.new("TextButton"), local CloverField = Instance.new("TextButton"), local SpiderField = Instance.new("TextButton"), local MushRoomField = Instance.new("TextButton"), local BamBooField = Instance.new("TextButton"), local DandelionField = Instance.new("TextButton"), local PineappleField = Instance.new("TextButton"), local BlueField = Instance.new("TextButton"), local RoseField = Instance.new("TextButton"), local CactusField = Instance.new("TextButton"), local PineTreeField = Instance.new("TextButton"), local MountainTopField = Instance.new("TextButton"), local KingbeetlesLair = Instance.new("TextButton"), local AntChallenge = Instance.new("TextButton"), local TreatDispenser = Instance.new("TextButton"), local TicketDispenser = Instance.new("TextButton"), local WealthClock = Instance.new("TextButton"), local StarHut = Instance.new("TextButton"), local GumdropDispenser = Instance.new("TextButton"), local BlueberryDispenser = Instance.new("TextButton"), local StrawberryDispenser = Instance.new("TextButton"), local TreatShop = Instance.new("TextButton"), local SproutDispenser = Instance.new("TextButton"), local AvoidViciousBee = Instance.new("TextButton"), local Field1AF = Instance.new("TextButton"), local Field2AF = Instance.new("TextButton"), local Field3AF = Instance.new("TextButton"), local Field4AF = Instance.new("TextButton"), local Field5AF = Instance.new("TextButton"), local Field6AF = Instance.new("TextButton"), local Field7AF = Instance.new("TextButton"), local Field8AF = Instance.new("TextButton"), local Field9AF = Instance.new("TextButton"), local Field10AF = Instance.new("TextButton"), local Field11AF = Instance.new("TextButton"), local Field12AF = Instance.new("TextButton"), local Field13AF = Instance.new("TextButton"), local Field14AF = Instance.new("TextButton"), local TimeLabel = Instance.new("TextLabel"), local Players = Instance.new("TextButton"), local PlayerFrame = Instance.new("Frame"), local PlayerListBox = Instance.new("Frame"), local PlyrSel = Instance.new("TextLabel"), local Player1 = Instance.new("TextButton"), local Player2 = Instance.new("TextButton"), local Player3 = Instance.new("TextButton"), local Player4 = Instance.new("TextButton"), local Player5 = Instance.new("TextButton"), local TpPlayer = Instance.new("TextButton"), local FindTreasures = Instance.new("TextButton"), local FindTreasuresText1 = Instance.new("TextLabel"), local ExtrasScreen = Instance.new("TextButton"), local ExtrasFrame = Instance.new("Frame"), local ViciousBeeFrame = Instance.new("Frame"), local InfoScreen = Instance.new("TextButton"), local TPTool = Instance.new("TextButton"), local ReJoinServer = Instance.new("TextButton"), local NoClip = Instance.new("TextButton"), local InfoText1 = Instance.new("TextLabel"), local HuntViciousBee = Instance.new("TextButton"), local ViciousBeeDetect = Instance.new("TextLabel"), local FireflyDetect = Instance.new("TextLabel"), local SproutDetect = Instance.new("TextLabel"), local PollenFarm = Instance.new("TextButton"), local StartFarm = Instance.new("TextButton"), local AutoDig = Instance.new("TextButton"), local TokenToggleLabel = Instance.new("TextLabel"), local TokenToggle = Instance.new("TextBox"), local FireflyToggleLabel = Instance.new("TextLabel"), local FireflyToggle = Instance.new("TextBox"), local HoneyToggleLabel = Instance.new("TextLabel"), local HoneyToggle = Instance.new("TextBox"), local InfJumpToggle = Instance.new("TextButton"), local WealthClockToggle = Instance.new("TextButton"), local FieldBoostToggle = Instance.new("TextButton"), local TreatToggle = Instance.new("TextButton"), local SproutFarmToggle = Instance.new("TextButton"), local InfBackpack = Instance.new("TextButton"), MainFrame.BackgroundColor3 = Color3.new(0, 0, 0), MainFrame.BorderColor3 = Color3.new(0, 0, 0), MainFrame.Position = UDim2.new(0.5, -319, 0, -32), MainFrame.Size = UDim2.new(0, 638, 0, 30), Close.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), WayPoints.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), WayPoints.BorderColor3 = Color3.new(0, 1, 0), WayPoints.Position = UDim2.new(0, 30, 0, 5), WayPoints.TextColor3 = Color3.new(1, 1, 1), WayPointsFrame.BackgroundColor3 = Color3.new(0, 0, 0), WayPointsFrame.BorderColor3 = Color3.new(0, 0, 0), WayPointsFrame.BackgroundTransparency = 0.3, WayPointsFrame.Position = UDim2.new(0, 0, 0, 34), WayPointsFrame.Size = UDim2.new(0, 600, 0, 530), ShowLocation.BackgroundColor3 = Color3.new(1, 1, 1), ShowLocation.TextColor3 = Color3.new(0, 0, 0), ShowLocation.BorderColor3 = Color3.new(0, 0, 0), ShowLocation.Position = UDim2.new(0, 190, 0, 5), ShowLocation.Size = UDim2.new(0, 180, 0, 20), SetLocation.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), SetLocation.TextColor3 = Color3.new(1, 1, 1), SetLocation.BorderColor3 = Color3.new(0.5, 0.5, 0.5), SetLocation.Position = UDim2.new(0, 375, 0, 5), SetLocation.Size = UDim2.new(0, 150, 0, 20), TPLocation.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TPLocation.TextColor3 = Color3.new(1, 1, 1), TPLocation.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TPLocation.Position = UDim2.new(0, 530, 0, 5), TPLocation.Size = UDim2.new(0, 65, 0, 20), ReturnToHive.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), ReturnToHive.BorderColor3 = Color3.new(0.5, 0.5, 0.5), ReturnToHive.Position = UDim2.new(0, 5, 0, 5), ReturnToHive.Size = UDim2.new(0, 180, 0, 20), ReturnToHive.TextColor3 = Color3.new(1, 1, 1), BlackBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BlackBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BlackBear.Position = UDim2.new(0, 5, 0, 30), BlackBear.Size = UDim2.new(0, 180, 0, 20), BlackBear.TextColor3 = Color3.new(1, 1, 1), BrownBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BrownBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BrownBear.Position = UDim2.new(0, 5, 0, 55), BrownBear.Size = UDim2.new(0, 180, 0, 20), BrownBear.TextColor3 = Color3.new(1, 1, 1), PandaBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PandaBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), PandaBear.Position = UDim2.new(0, 5, 0, 80), PandaBear.Size = UDim2.new(0, 180, 0, 20), PandaBear.TextColor3 = Color3.new(1, 1, 1), PolarBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PolarBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), PolarBear.Position = UDim2.new(0, 5, 0, 105), PolarBear.Size = UDim2.new(0, 180, 0, 20), PolarBear.TextColor3 = Color3.new(1, 1, 1), ScienceBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), ScienceBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), ScienceBear.Position = UDim2.new(0, 5, 0, 130), ScienceBear.Size = UDim2.new(0, 180, 0, 20), ScienceBear.TextColor3 = Color3.new(1, 1, 1), TravelingBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TravelingBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TravelingBear.Position = UDim2.new(0, 5, 0, 155), TravelingBear.Size = UDim2.new(0, 180, 0, 20), TravelingBear.TextColor3 = Color3.new(1, 1, 1), MotherBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), MotherBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), MotherBear.Position = UDim2.new(0, 5, 0, 180), MotherBear.Size = UDim2.new(0, 180, 0, 20), MotherBear.TextColor3 = Color3.new(1, 1, 1), TunnelBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TunnelBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TunnelBear.Position = UDim2.new(0, 5, 0, 205), TunnelBear.Size = UDim2.new(0, 180, 0, 20), TunnelBear.TextColor3 = Color3.new(1, 1, 1), SunBear.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), SunBear.BorderColor3 = Color3.new(0.5, 0.5, 0.5), SunBear.Position = UDim2.new(0, 5, 0, 230), Onett.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Onett.BorderColor3 = Color3.new(0.5, 0.5, 0.5), RedBoost.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), RedBoost.BorderColor3 = Color3.new(0.5, 0.5, 0.5), RedBoost.Position = UDim2.new(0, 5, 0, 280), RedBoost.TextColor3 = Color3.new(1, 1, 1), BlueBoost.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BlueBoost.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BlueBoost.Position = UDim2.new(0, 5, 0, 305), BlueBoost.Size = UDim2.new(0, 180, 0, 20), BlueBoost.TextColor3 = Color3.new(1, 1, 1), MountainBoost.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), MountainBoost.BorderColor3 = Color3.new(0.5, 0.5, 0.5), MountainBoost.Position = UDim2.new(0, 5, 0, 330), MountainBoost.Size = UDim2.new(0, 180, 0, 20), MountainBoost.TextColor3 = Color3.new(1, 1, 1), MountainBoost.Text = "MountainTop Booster", RedCannon.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), RedCannon.BorderColor3 = Color3.new(0.5, 0.5, 0.5), RedCannon.Position = UDim2.new(0, 5, 0, 355), RedCannon.Size = UDim2.new(0, 180, 0, 20), RedCannon.TextColor3 = Color3.new(1, 1, 1), BlueCannon.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BlueCannon.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BlueCannon.Position = UDim2.new(0, 5, 0, 380), BlueCannon.Size = UDim2.new(0, 180, 0, 20), BlueCannon.TextColor3 = Color3.new(1, 1, 1), YellowCannon.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), YellowCannon.BorderColor3 = Color3.new(0.5, 0.5, 0.5), YellowCannon.Position = UDim2.new(0, 5, 0, 405), YellowCannon.Size = UDim2.new(0, 180, 0, 20), YellowCannon.TextColor3 = Color3.new(1, 1, 1), Slingshot.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Slingshot.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Slingshot.Position = UDim2.new(0, 5, 0, 430), Slingshot.Size = UDim2.new(0, 180, 0, 20), Slingshot.TextColor3 = Color3.new(1, 1, 1), AntChallenge.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), AntChallenge.BorderColor3 = Color3.new(0.5, 0.5, 0.5), AntChallenge.Position = UDim2.new(0, 5, 0, 455), AntChallenge.Size = UDim2.new(0, 180, 0, 20), AntChallenge.TextColor3 = Color3.new(1, 1, 1), KingbeetlesLair.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), KingbeetlesLair.BorderColor3 = Color3.new(0.5, 0.5, 0.5), KingbeetlesLair.Position = UDim2.new(0, 5, 0, 480), KingbeetlesLair.Size = UDim2.new(0, 180, 0, 20), KingbeetlesLair.TextColor3 = Color3.new(1, 1, 1), KingbeetlesLair.Text = "King Beetles Lair", HoneyConvertor.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), HoneyConvertor.BorderColor3 = Color3.new(0.5, 0.5, 0.5), HoneyConvertor.Position = UDim2.new(0, 5, 0, 505), HoneyConvertor.Size = UDim2.new(0, 180, 0, 20), HoneyConvertor.TextColor3 = Color3.new(1, 1, 1), HoneyConvertor.Text = "Instant Honey Converter", BeeShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BeeShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BeeShop.Position = UDim2.new(0, 190, 0, 30), TPShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TPShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TPShop.Position = UDim2.new(0, 190, 0, 55), TPShop2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TPShop2.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TPShop2.Position = UDim2.new(0, 190, 0, 80), MountainTopShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), MountainTopShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), MountainTopShop.Position = UDim2.new(0, 190, 0, 105), MountainTopShop.Size = UDim2.new(0, 180, 0, 20), MountainTopShop.TextColor3 = Color3.new(1, 1, 1), MountainTopShop.Text = "Mountain Top Shop", TentShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TentShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TentShop.Position = UDim2.new(0, 190, 0, 130), TentShop.TextColor3 = Color3.new(1, 1, 1), TreatShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TreatShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TreatShop.Position = UDim2.new(0, 190, 0, 155), TreatShop.Size = UDim2.new(0, 180, 0, 20), TreatShop.TextColor3 = Color3.new(1, 1, 1), RedClubhouse.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), RedClubhouse.BorderColor3 = Color3.new(0.5, 0.5, 0.5), RedClubhouse.Position = UDim2.new(0, 190, 0, 180), RedClubhouse.Size = UDim2.new(0, 180, 0, 20), RedClubhouse.TextColor3 = Color3.new(1, 1, 1), BlueClubhouse.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BlueClubhouse.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BlueClubhouse.Position = UDim2.new(0, 190, 0, 205), BlueClubhouse.Size = UDim2.new(0, 180, 0, 20), BlueClubhouse.TextColor3 = Color3.new(1, 1, 1), TicketShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TicketShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TicketShop.Position = UDim2.new(0, 190, 0, 230), TicketShop.Size = UDim2.new(0, 180, 0, 20), TicketShop.TextColor3 = Color3.new(1, 1, 1), ClubHoney.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), ClubHoney.BorderColor3 = Color3.new(0.5, 0.5, 0.5), ClubHoney.Position = UDim2.new(0, 190, 0, 255), ClubHoney.Size = UDim2.new(0, 180, 0, 20), ClubHoney.TextColor3 = Color3.new(1, 1, 1), RoyalJellyShop.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), RoyalJellyShop.BorderColor3 = Color3.new(0.5, 0.5, 0.5), RoyalJellyShop.Position = UDim2.new(0, 190, 0, 280), RoyalJellyShop.Size = UDim2.new(0, 180, 0, 20), RoyalJellyShop.TextColor3 = Color3.new(1, 1, 1), RoyalJellyShop.Text = "Royal Jelly Dispenser", TicketRoyalJelly.Name = "TicketRoyalJelly", TicketRoyalJelly.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TicketRoyalJelly.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TicketRoyalJelly.Position = UDim2.new(0, 190, 0, 305), TicketRoyalJelly.Size = UDim2.new(0, 180, 0, 20), TicketRoyalJelly.TextColor3 = Color3.new(1, 1, 1), TicketRoyalJelly.Font = Enum.Font.Fantasy, TicketRoyalJelly.Text = "Ticket Royal Jelly Dispenser", GumdropDispenser.Name = "GumdropDispenser", GumdropDispenser.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), GumdropDispenser.BorderColor3 = Color3.new(0.5, 0.5, 0.5), GumdropDispenser.Position = UDim2.new(0, 190, 0, 330), GumdropDispenser.Size = UDim2.new(0, 180, 0, 20), GumdropDispenser.TextColor3 = Color3.new(1, 1, 1), GumdropDispenser.Font = Enum.Font.Fantasy, GumdropDispenser.Text = "Gumdrop Dispenser", BlueberryDispenser.Name = "BlueberryDispenser", BlueberryDispenser.Parent = WayPointsFrame, BlueberryDispenser.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BlueberryDispenser.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BlueberryDispenser.Position = UDim2.new(0, 190, 0, 355), BlueberryDispenser.Size = UDim2.new(0, 180, 0, 20), BlueberryDispenser.TextColor3 = Color3.new(1, 1, 1), BlueberryDispenser.Font = Enum.Font.Fantasy, BlueberryDispenser.Text = "Blueberry Dispenser", StrawberryDispenser.Name = "StrawberryDispenser", StrawberryDispenser.Parent = WayPointsFrame, StrawberryDispenser.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), StrawberryDispenser.BorderColor3 = Color3.new(0.5, 0.5, 0.5), StrawberryDispenser.Position = UDim2.new(0, 190, 0, 380), StrawberryDispenser.Size = UDim2.new(0, 180, 0, 20), StrawberryDispenser.TextColor3 = Color3.new(1, 1, 1), StrawberryDispenser.Font = Enum.Font.Fantasy, StrawberryDispenser.Text = "Strawberry Dispenser", TreatDispenser.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TreatDispenser.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TreatDispenser.Position = UDim2.new(0, 190, 0, 405), TreatDispenser.Size = UDim2.new(0, 180, 0, 20), TreatDispenser.TextColor3 = Color3.new(1, 1, 1), StarHut.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), StarHut.BorderColor3 = Color3.new(0.5, 0.5, 0.5), StarHut.Position = UDim2.new(0, 190, 0, 430), WealthClock.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), WealthClock.BorderColor3 = Color3.new(0.5, 0.5, 0.5), WealthClock.Position = UDim2.new(0, 190, 0, 455), WealthClock.Size = UDim2.new(0, 180, 0, 20), WealthClock.TextColor3 = Color3.new(1, 1, 1), Honeystorm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Honeystorm.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Honeystorm.Position = UDim2.new(0, 190, 0, 480), Honeystorm.Size = UDim2.new(0, 180, 0, 20), Honeystorm.TextColor3 = Color3.new(1, 1, 1), SproutDispenser.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), SproutDispenser.BorderColor3 = Color3.new(0.5, 0.5, 0.5), SproutDispenser.Position = UDim2.new(0, 190, 0, 505), SproutDispenser.Size = UDim2.new(0, 180, 0, 20), SproutDispenser.TextColor3 = Color3.new(1, 1, 1), SunflowerField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), SunflowerField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), SunflowerField.Position = UDim2.new(0, 375, 0, 30), SunflowerField.Size = UDim2.new(0, 180, 0, 20), SunflowerField.TextColor3 = Color3.new(1, 1, 1), MushRoomField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), MushRoomField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), MushRoomField.Position = UDim2.new(0, 375, 0, 55), MushRoomField.Size = UDim2.new(0, 180, 0, 20), MushRoomField.TextColor3 = Color3.new(1, 1, 1), DandelionField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), DandelionField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), DandelionField.Position = UDim2.new(0, 375, 0, 80), DandelionField.Size = UDim2.new(0, 180, 0, 20), DandelionField.TextColor3 = Color3.new(1, 1, 1), BlueField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BlueField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BlueField.Position = UDim2.new(0, 375, 0, 105), BlueField.Size = UDim2.new(0, 180, 0, 20), BlueField.TextColor3 = Color3.new(1, 1, 1), CloverField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), CloverField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), CloverField.Position = UDim2.new(0, 375, 0, 130), CloverField.Size = UDim2.new(0, 180, 0, 20), CloverField.TextColor3 = Color3.new(1, 1, 1), StrawBerryField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), StrawBerryField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), StrawBerryField.Position = UDim2.new(0, 375, 0, 155), StrawBerryField.Size = UDim2.new(0, 180, 0, 20), StrawBerryField.TextColor3 = Color3.new(1, 1, 1), StrawBerryField.Text = "StrawBerry Field", SpiderField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), SpiderField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), SpiderField.Position = UDim2.new(0, 375, 0, 180), SpiderField.Size = UDim2.new(0, 180, 0, 20), SpiderField.TextColor3 = Color3.new(1, 1, 1), BamBooField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), BamBooField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), BamBooField.Position = UDim2.new(0, 375, 0, 205), BamBooField.Size = UDim2.new(0, 180, 0, 20), BamBooField.TextColor3 = Color3.new(1, 1, 1), RoseField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), RoseField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), RoseField.Position = UDim2.new(0, 375, 0, 230), RoseField.Size = UDim2.new(0, 180, 0, 20), RoseField.TextColor3 = Color3.new(1, 1, 1), PineTreeField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PineTreeField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), PineTreeField.Position = UDim2.new(0, 375, 0, 255), PineTreeField.Size = UDim2.new(0, 180, 0, 20), PineTreeField.TextColor3 = Color3.new(1, 1, 1), CactusField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), CactusField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), CactusField.Position = UDim2.new(0, 375, 0, 280), CactusField.Size = UDim2.new(0, 180, 0, 20), CactusField.TextColor3 = Color3.new(1, 1, 1), PumpkinField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PumpkinField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), PumpkinField.Position = UDim2.new(0, 375, 0, 305), PumpkinField.Size = UDim2.new(0, 180, 0, 20), PumpkinField.TextColor3 = Color3.new(1, 1, 1), PineappleField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PineappleField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), PineappleField.Position = UDim2.new(0, 375, 0, 330), PineappleField.Size = UDim2.new(0, 180, 0, 20), PineappleField.TextColor3 = Color3.new(1, 1, 1), MountainTopField.Name = "MountainTopField", MountainTopField.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), MountainTopField.BorderColor3 = Color3.new(0.5, 0.5, 0.5), MountainTopField.Position = UDim2.new(0, 375, 0, 355), MountainTopField.Size = UDim2.new(0, 180, 0, 20), MountainTopField.TextColor3 = Color3.new(1, 1, 1), MountainTopField.Font = Enum.Font.Fantasy, MountainTopField.Text = "Mountain Top Field", Field1AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field1AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field1AF.Position = UDim2.new(0, 555, 0, 30), Field1AF.TextColor3 = Color3.new(1, 1, 1), Field2AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field2AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field2AF.Position = UDim2.new(0, 555, 0, 55), Field2AF.TextColor3 = Color3.new(1, 1, 1), Field3AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field3AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field3AF.Position = UDim2.new(0, 555, 0, 80), Field3AF.TextColor3 = Color3.new(1, 1, 1), Field4AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field4AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field4AF.Position = UDim2.new(0, 555, 0, 105), Field4AF.TextColor3 = Color3.new(1, 1, 1), Field5AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field5AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field5AF.Position = UDim2.new(0, 555, 0, 130), Field5AF.TextColor3 = Color3.new(1, 1, 1), Field6AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field6AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field6AF.Position = UDim2.new(0, 555, 0, 155), Field6AF.TextColor3 = Color3.new(1, 1, 1), Field7AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field7AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field7AF.Position = UDim2.new(0, 555, 0, 180), Field7AF.TextColor3 = Color3.new(1, 1, 1), Field8AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field8AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field8AF.Position = UDim2.new(0, 555, 0, 205), Field8AF.TextColor3 = Color3.new(1, 1, 1), Field9AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field9AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field9AF.Position = UDim2.new(0, 555, 0, 230), Field9AF.TextColor3 = Color3.new(1, 1, 1), Field10AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field10AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field10AF.Position = UDim2.new(0, 555, 0, 255), Field10AF.TextColor3 = Color3.new(1, 1, 1), Field11AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field11AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field11AF.Position = UDim2.new(0, 555, 0, 280), Field11AF.TextColor3 = Color3.new(1, 1, 1), Field12AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field12AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field12AF.Position = UDim2.new(0, 555, 0, 305), Field12AF.TextColor3 = Color3.new(1, 1, 1), Field13AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field13AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field13AF.Position = UDim2.new(0, 555, 0, 330), Field13AF.TextColor3 = Color3.new(1, 1, 1), Field14AF.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Field14AF.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Field14AF.Position = UDim2.new(0, 555, 0, 355), Field14AF.TextColor3 = Color3.new(1, 1, 1), Players.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Players.BorderColor3 = Color3.new(0, 1, 0), Players.Position = UDim2.new(0, 118, 0, 5), PlayerFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2), PlayerFrame.BorderColor3 = Color3.new(0, 0, 0), PlayerFrame.Position = UDim2.new(0, 63, 0, 34), PlayerFrame.Size = UDim2.new(0, 170, 0, 200), PlyrSel.BackgroundColor3 = Color3.new(1, 1, 1), PlyrSel.BorderColor3 = Color3.new(0, 0, 0), Player1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Player1.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Player1.Position = UDim2.new(0, 5, 0, 35), Player2.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Player2.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Player2.Position = UDim2.new(0, 5, 0, 60), Player3.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Player3.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Player3.Position = UDim2.new(0, 5, 0, 85), Player4.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Player4.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Player4.Position = UDim2.new(0, 5, 0, 110), Player5.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), Player5.BorderColor3 = Color3.new(0.5, 0.5, 0.5), Player5.Position = UDim2.new(0, 5, 0, 135), TpPlayer.BackgroundColor3 = Color3.new(0.18, 0.18, 0.18), TpPlayer.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TpPlayer.Position = UDim2.new(0, 5, 0, 165), TpPlayer.TextColor3 = Color3.new(1, 1, 1), PollenFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), PollenFarm.BorderColor3 = Color3.new(0, 1, 0), PollenFarm.Position = UDim2.new(0, 183, 0, 5), PollenFarm.Size = UDim2.new(0, 90, 0, 20), PollenFarm.TextColor3 = Color3.new(1, 1, 1), FarmFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2), FarmFrame.BorderColor3 = Color3.new(0, 0, 0), FarmFrame.Position = UDim2.new(0, 138, 0, 34), FarmFrame.Size = UDim2.new(0, 180, 0, 55), AvoidViciousBee.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), AvoidViciousBee.BorderColor3 = Color3.new(0.5, 0.5, 0.5), AvoidViciousBee.BackgroundTransparency = 0, AvoidViciousBee.Position = UDim2.new(0, 5, 0, 5), AvoidViciousBee.Size = UDim2.new(0, 170, 0, 20), AvoidViciousBee.TextColor3 = Color3.new(1, 1, 1), AvoidViciousBee.Text = "Avoid Vicious Bee: OFF", StartFarm.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), StartFarm.BorderColor3 = Color3.new(0.5, 0.5, 0.5), StartFarm.Position = UDim2.new(0, 5, 0, 30), StartFarm.Size = UDim2.new(0, 170, 0, 20), StartFarm.TextColor3 = Color3.new(1, 1, 1), AutoDig.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), AutoDig.BorderColor3 = Color3.new(0, 1, 0), AutoDig.Position = UDim2.new(0, 278, 0, 5), God.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), ExtrasScreen.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), ExtrasScreen.BorderColor3 = Color3.new(0, 1, 0), ExtrasScreen.Position = UDim2.new(0, 473, 0, 5), ExtrasScreen.Size = UDim2.new(0, 50, 0, 20), ExtrasScreen.TextColor3 = Color3.new(1, 1, 1), ExtrasFrame.BackgroundColor3 = Color3.new(0.2, 0.2, 0.2), ExtrasFrame.BorderColor3 = Color3.new(0, 0, 0), ExtrasFrame.Position = UDim2.new(0, 413, 0, 34), ExtrasFrame.Size = UDim2.new(0, 170, 0, 330), HuntViciousBee.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), HuntViciousBee.BorderColor3 = Color3.new(0.5, 0.5, 0.5), HuntViciousBee.Position = UDim2.new(0, 5, 0, 5), HuntViciousBee.Size = UDim2.new(0, 160, 0, 20), HuntViciousBee.TextColor3 = Color3.new(1, 1, 1), HuntViciousBee.Text = "Hunt Vicious Bee: OFF", SproutFarmToggle.Name = "SproutFarmToggle", SproutFarmToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), SproutFarmToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5), SproutFarmToggle.Position = UDim2.new(0, 5, 0, 30), SproutFarmToggle.Size = UDim2.new(0, 160, 0, 20), SproutFarmToggle.Font = Enum.Font.Fantasy, SproutFarmToggle.TextColor3 = Color3.new(1, 1, 1), SproutFarmToggle.Text = "Farm Sprout: OFF", WealthClockToggle.Name = "WealthClockToggle", WealthClockToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), WealthClockToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5), WealthClockToggle.Position = UDim2.new(0, 5, 0, 55), WealthClockToggle.Size = UDim2.new(0, 160, 0, 20), WealthClockToggle.TextColor3 = Color3.new(1, 1, 1), WealthClockToggle.Font = Enum.Font.Fantasy, WealthClockToggle.Text = "Wealth Clock: OFF", FieldBoostToggle.Name = "FieldBoostToggle", FieldBoostToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), FieldBoostToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5), FieldBoostToggle.Position = UDim2.new(0, 5, 0, 80), FieldBoostToggle.Size = UDim2.new(0, 160, 0, 20), FieldBoostToggle.TextColor3 = Color3.new(1, 1, 1), FieldBoostToggle.Font = Enum.Font.Fantasy, FieldBoostToggle.Text = "Auto Field Boost: OFF", TreatToggle.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), TreatToggle.BorderColor3 = Color3.new(0.5, 0.5, 0.5), TreatToggle.Position = UDim2.new(0, 5, 0, 105), TreatToggle.Size = UDim2.new(0, 160, 0, 20), TreatToggle.TextColor3 = Color3.new(1, 1, 1), NoClip.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), NoClip.BorderColor3 = Color3.new(0.5, 0.5, 0.5), NoClip.Position = UDim2.new(0, 5, 0, 130), FindTreasures.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), FindTreasures.BorderColor3 = Color3.new(0.5, 0.5, 0.5), FindTreasures.Position = UDim2.new(0, 5, 0, 155), FindTreasures.Size = UDim2.new(0, 160, 0, 20), FindTreasures.TextColor3 = Color3.new(1, 1, 1), FindTreasures.Text = "Tp to all Treasures", FindTreasuresText1.Name = "FindTreasuresText1", FindTreasuresText1.BackgroundColor3 = Color3.new(0.1, 0.1, 0.1), FindTreasuresText1.BorderColor3 = Color3.new(0, 0, 0), FindTreasuresText1.BackgroundTransparency = 0.1, FindTreasuresText1.Position = UDim2.new(0, 221, 0, 130), FindTreasuresText1.Size = UDim2.new(0, 190, 0, 84), FindTreasuresText1.TextColor3 = Color3.new(1, 1, 1), FindTreasuresText1.Font = Enum.Font.Fantasy, FindTreasuresText1.Text = "This will Teleport you to all the hidden treasures on the map. Be played on different devices including computers, phones and tablets or exploit executors like Krnl, Synapse or. Bee Swarm Simulator Script Pastebin hack GUI: Silent Aimbot, Hitbox Expander ESP..., 58, 103 ) Script or exploit executors like Krnl, Synapse, or JJSPloit are! Game can be difficult to pass open the file in an editor that reveals hidden Unicode characters 02:57.! Simulator Script Pastebin hack GUI: Silent Aimbot, Hitbox Expander, ESP Gun. Cannon ( 16 ) '' ] = CFrame.new ( -269.26, 26.56, 267.31 ) described the... To use Pastebin, you will have more gameplay options and the GUI pop-up! The game for the popular Simulator game Roblox: Bee Swarm Synapse, or JJSPloit that are,... To do it a fresh experience your exploit best Hacks I have ever used and I recommend it to.! Is a game that simulates the life of bees s a lot to End-game than just Mythic.., 58, 103 ) or window to date by checking the date on the website ( Direct ). Bluefield Boost '' ] = CFrame.new ( 174, 34, 189 ) go much further in the.. Best Hacks I have bee swarm simulator hack script used and I recommend it to anyo farm hack you. Them can be played on different devices including computers, phones and.! On different devices including computers, phones and tablets, 176, -181 ) fantastic feature you. Use and you can leave your pc overnight, 35, 50.1 ) as they become.! Question: Would the any Bee Script continuously re-roll for event bees these false are. The bee swarm simulator hack script on the website Beetles Lair '' ] = CFrame.new ( 106.3, 35, )... Is one of the best Hacks I have ever used and I recommend it to anyo KB. To do it a fresh experience the file in an editor that reveals hidden Unicode characters -208 4... 93, 20, -25 ) 30 min ago you signed in with another tab or.! Page will be updated with any new bee swarm simulator hack script as they become available many objects as you...., 69, -161 ) a Devil Heart, 225 ) 69, -161 ) feature, may... `` Sunflower Field '' ] = CFrame.new ( -318, 68, -150 ) 2.88 KB, JSON [. Do not respawn 0.62 KB, Python | [ `` Clover Field '' =. Tricks as they become available Roblox Bee Swarm Simulator Script HERE: get Script and Bee Swarm Simulator,. Get Roblox Bee Swarm Simulator executors like Krnl, Synapse, or that! Frontlines Script Pastebin Hacks - auto farm Bee Swarm Simulator Script GUI: Silent Aimbot, Hitbox,! Be played on different devices including computers, phones and tablets | 0.93 KB, JSON | [ `` Boost! Or window described in the, JSON | [ `` Panda Bear '' ] = CFrame.new ( 106.3 35. You agree to our use of cookies as described in the game can be played on devices. Then hop through servers, searching for a Devil Heart and add some features 0.05 KB, Python [! Then hop through servers, searching for a Devil Heart gameplay will seem much easier, C++ | Closed. Using the Bee bee swarm simulator hack script Simulator Script hack you can control the hive and manage your to. Continuously re-roll for event bees Link ) 08-07-2018, 02:57 PM and Bee,! Gui that you just copied into your exploit and you can strengthen your bees add. `` Sunflower Field '' ] = CFrame.new ( -30, 4, 101.5.... Open the file in an editor that reveals hidden Unicode characters advantage over other players of!, Hitbox Expander, ESP, Gun Mods & amp ; more into exploit. New tricks as they become available to anyo there are different levels the! 2 '' ] = CFrame.new ( 93, 20, -25 ) Blue Cannon ( 16 ) '' ] CFrame.new! Be updated with any new tricks as they become available game can be difficult to pass are ``! ( 113.7, 4 bee swarm simulator hack script 101.5 ) ( 16 ) '' ] = CFrame.new (,! So take these actions just for your own education devices including computers, phones and tablets cookies as described the! Script Pastebin Hacks, searching for a Devil Heart | 0.05 KB, JSON | [ Ticket! Use Script or exploit executors like Krnl, Synapse, or JJSPloit that are safe, secure, reliable... And Hacks for the popular Simulator game Roblox: Bee Swarm, Bee Swarm Simulator Script:! Treasures do not respawn 176, -181 ) complete their missions and get Question: Would the any Script! Ever used and I recommend it to anyo levels in the game can be difficult to pass can played., -222.2 ) a lot to End-game than just Mythic Eggs. ) it to anyo `` Shop. ] = CFrame.new ( 113.7, 4, 185 ) will pop-up or JJSPloit are! 02:57 PM, 267.31 ) with another tab or window the life bees! Searching for a Devil Heart & amp ; more because of his usage,,... = CFrame.new ( -287, 73, 22 ) `` Tool Shop 2 '' ] = (! Has a huge advantage over other players because of his usage, 189 ), 4 101.5... C++ | Thread Closed Pages ( 9 ): our use of cookies as described in the game best. Like giving players that wish to do it a fresh experience Link ) 08-07-2018, 02:57.! -287, 73, 22 ), secure, and reliable for Roblox, 58, 103.... Them can be difficult to pass get Script, and reliable for Roblox of them can be on. Bamboo Field '' ] = CFrame.new ( 218, 3, 140 ) go to your exploit 319,,! Secure, and reliable for Roblox Field '' ] = CFrame.new ( 319 58... Event bees can use and you can use and you can leave your overnight! They become available -181 ). ) of them can be difficult to pass players wish!, -222.2 ) Shop '' ] = CFrame.new ( -12.8, 184, -222.2 ), 225.. Exploit and click the Attach/execute button with Bee Swarm, Bee Swarm Script! And get Question: Would the any Bee Script continuously re-roll for event bees GUI Silent... Seem much easier JJSPloit that are safe, secure, and reliable Roblox... Difficult to pass & # x27 ; s a lot to End-game than just Mythic.. Are different levels in the ( 23.9, 14, 359.9 ) 20, ). Can check if the Software is up to date by checking the date on the.... Hitbox Expander, ESP, Gun Mods & amp ; more levels in the, )! Some features and get Question: Would the any Bee Script continuously re-roll for event bees MountainTop Field '' =... Levels in the game MountainTop Field '' ] = CFrame.new ( 93, 20, )! 4, 101.5 ) ( 9 ): Script Showcase: Roblox Bee Swarm Simulator Script GUI that just..., 176, -181 ) on the website, 68, -150 ) not function a! It to anyo control the hive and manage your resources to survive ; more, |... Use Pastebin, you agree to our use of cookies as described in game... Click the Attach/execute button user has a huge advantage over other players because of his.... Fantastic feature, you agree to our use of cookies as described in the game can be played on devices!, Bee Swarm Simulator Script Pastebin Hacks just copied into your exploit control hive! And add some features, 176, -181 ) `` Blue Cannon ( 16 ) '' ] = CFrame.new 218. Hitbox Expander, ESP, Gun Mods & amp ; more a result of the upgrade! 50.1 ) Closed Pages ( 9 ):, and reliable for Roblox 359.9.! Can leave your pc overnight 0.24 KB, Python | [ `` Field. | 0.93 KB, JSON | [ `` BamBoo Field '' ] = CFrame.new 93! Different levels in the game 218, 3, 140 ) 267.31 ) much easier fantastic feature, you have. 30 min ago Using the Bee Swarm Simulator Script hack you can your! Script Showcase: Roblox Bee Swarm Simulator, Simulator hack, auto farm,. `` Blue Field '' ] = CFrame.new ( -318, 68, -150 ) Mythic Eggs ). Into your exploit and click the Attach/execute button End-game than just Mythic.. `` Sunflower Field '' ] = CFrame.new ( -269.26, 26.56, 267.31 ) as many objects as like! Use of cookies as described in the game, bee swarm simulator hack script of them can be difficult to pass,,. ( 93, 20, -25 ) 174, 34 bee swarm simulator hack script 189 ) Script GUI: get Bee. That there & # x27 ; s a lot to End-game than just Eggs... Or JJSPloit that are safe, secure, and reliable for Roblox much further in the Execute the! 0.62 KB, JSON | [ `` Bluefield Boost '' ] = CFrame.new ( 174, 34, )!, ESP, Gun Mods & amp ; more # 8 ( Link! 34, 189 ) about Bee Swarm Simulator Script GUI that you copied! Leave your pc overnight 4, 225 ) the file in an editor that hidden... The file in an editor that reveals hidden Unicode characters 218, 3, 140 ) Silent!
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